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Super mario 64 images
Super mario 64 images





There’s also a dedicated button on the top of the unit to activate “Slick Mode,” which smoothes out the final image.

super mario 64 images

The Super 64 takes the N64’s 240p or 480i S-Video signal and uses hardware to upscale it to 480p while tuning the colors and brightness. (One caveat: it doesn’t work with PAL consoles, so N64 owners in Europe, Australia, and certain other regions are out of luck.) All you need to do is hook up an HDMI cable from the Super 64 to your TV and you’re away.

super mario 64 images

It feels well-built and generally matches the N64’s aesthetic, with a chunky red Eon logo LED that lights up when the system is switched on. The Super 64 plugs right into the N64’s video-out port, replacing it with HDMI.

super mario 64 images

I’ve been testing it for a while, and although it’s an expensive solution, it works well and is much easier to use than other options out there. This is the problem purportedly solved by a new third-party adapter called the Eon Super 64. The system outputs S-Video, which is found on barely any contemporary TVs and looks pretty bad, or composite, which is found on a few more TVs but looks even worse. The N64’s notoriously poor video output exacerbated the characteristically blurry graphics even at a time when you could easily hook one up to a TV, which isn’t the case today. The problem is how to play one on a modern TV. And while you could hook up four knockoff joypads to a PC to run an emulated version of Mario Kart 64, it wouldn’t be quite the same experience as the real console. Out of all of Nintendo’s home consoles, then, the N64 is arguably the one where it makes most sense to play on original hardware, particularly as many of its best games aren’t available on modern platforms ( GoldenEye 007) or just don’t feel the same without the original controller ( Super Mario 64). It hasn’t aged well, exactly, but it’s aged interestingly - you can recognize an N64 game a mile away. The controller was weird, the decision to go with expensive cartridges was weird, and the internal hardware was in a weird place where early texture filtering was possible even though storing and displaying detailed textures was not. In hindsight, the Nintendo 64 was a pretty weird system.







Super mario 64 images